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30 march 2017 content blog
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author: reilly
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title: 'This Game of Yours'
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date: '2017-03-30 00:12:00'
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cover: 'blesshay_banner.PNG'
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---
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There’s only one thing harder than a Dark Souls game: making a Dark Souls game.
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But with the renaissance in 16-bit and pixel art-style indie games, there’s grown a parallel renaissance in the feasibility of developing your own games as an individual or small team. Tools like GameMaker: Studio, Unity, and Unreal have proliferated to smaller development outfits in recent years.
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In the meantime, become the jack-of-all game dev trades at your own pace.
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Bless Hay Gaming is comprised of one Denmark native, Simon. Whether it’s programming, art design, or animation, Bless Hay shows you the basics of game development with a focus on 2D and sidescroller styles.
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Add your channel on LBRY with Simon using our YouTube-LBRY API sync tool here: https://api.lbry.io/yt/connect
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Or better yet, develop your own game and become the first interactive title published on LBRY.
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**Not on LBRY yet?** [Get an invite here](https://lbry.io/get). Have a feed you want to add to LBRY? Email reilly@lbry.io to rage quit YouTube in style.
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