mirror of
https://github.com/LBRYFoundation/lbry-desktop.git
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57 lines
1.3 KiB
JavaScript
57 lines
1.3 KiB
JavaScript
import * as types from "constants/action_types";
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const reducers = {};
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const defaultState = {};
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reducers[types.FETCH_REWARDS_STARTED] = function(state, action) {
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const newRewards = Object.assign({}, state.rewards, {
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fetching: true,
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})
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return Object.assign({}, state, newRewards)
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}
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reducers[types.FETCH_REWARDS_COMPLETED] = function(state, action) {
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const {
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userRewards,
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} = action.data
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const byRewardType = {}
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userRewards.forEach(reward => byRewardType[reward.reward_type] = reward)
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const newRewards = Object.assign({}, state.rewards, {
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byRewardType: byRewardType,
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fetching: false
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})
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return Object.assign({}, state, newRewards)
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}
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reducers[types.CLAIM_REWARD_STARTED] = function(state, action) {
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const {
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reward,
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} = action.data
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const newRewards = Object.assign({}, state, {
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claiming: true,
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})
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return Object.assign({}, state, newRewards)
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}
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reducers[types.CLAIM_REWARD_COMPLETED] = function(state, action) {
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const {
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reward,
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} = action.data
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const newRewards = Object.assign({}, state, {
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claiming: false,
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})
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return Object.assign({}, state, newRewards)
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}
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export default function reducer(state = defaultState, action) {
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const handler = reducers[action.type];
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if (handler) return handler(state, action);
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return state;
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}
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