kivy: use TextInput to workaround Label texture size issue

This commit is contained in:
ThomasV 2018-06-11 16:58:06 +02:00
parent 1b36dd7690
commit e196d7b4d1

View file

@ -66,10 +66,6 @@ Builder.load_string('''
#auto_dismiss: False
size_hint: None, None
canvas.before:
Color:
rgba: 0, 0, 0, .9
Rectangle:
size: Window.size
Color:
rgba: .239, .588, .882, 1
Rectangle:
@ -192,12 +188,13 @@ Builder.load_string('''
size_hint: 1, 1
ScrollView:
size_hint: 1, 1
Label:
TextInput:
color: root.text_color
size_hint: 1, None
text_size: self.width, None
height: self.texture_size[1]
height: self.minimum_height
text: root.message
disabled: True
<WizardEmailDialog>
Label: